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6 | 6 | The name change to Nabla allows for using Nabla side by side with the legacy Irrlicht and IrrlichtBaW engines.
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7 | 7 | The project currently aims for a thread-able and *Vulkan*-centered API, the Vulkan backend is almost complete, and OpenGL and ES backends are currently in maintenance mode.
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| -This framework has been kindly begun by the founder ***[@devshgraphicsprogramming](https://github.com/devshgraphicsprogramming)*** of **[Devsh Graphics Programming Sp. z O.O.](http://devsh.eu/)** and was almost entirely sponsored by **Build A World Aps**. in it's early days, and now has been picked up by the **[Ditt](https://www.ditt.nl/)** company. |
| 9 | +This framework has been kindly begun by the founder ***[@devshgraphicsprogramming](https://github.com/devshgraphicsprogramming)*** of **[Devsh Graphics Programming Sp. z O.O.](http://devsh.eu/)** and was almost entirely sponsored by **Build A World Aps** in its early days, now it has been picked up by **[Ditt B.V.](https://www.ditt.nl/)**. |
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11 | 11 | ## (Get Hired) Jobs and Internships
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@@ -54,85 +54,15 @@ Contact `newclients@devsh.eu` with inquires into contracting.
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55 | 55 | ### Screenshots
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| -##### <u>Path-tracing without MIS</u> |
| 57 | +### <u>Our Production Mitsuba Compatible Path Tracer made for Ditt B.V.</u> |
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| 59 | +Currently working on the `ditt` branch, in the process of being ported to Vulkan KHR Raytracing. |
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| -##### <u>Path-tracing without MIS</u> |
| 61 | +You can download a stable build [here](https://artifactory.devsh.eu/Ditt/ci/data/artifacts/public/Ditt.tar.bz2) |
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| -##### <u>Path-tracing without MIS </u> |
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| -##### <u>Path-tracing without MIS</u> |
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| -##### <u>Bathroom scene</u> |
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| -##### <u>1 Megapixel, 1 Million Samples</u> |
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| -##### <u>Raytracing sample</u> |
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| -**<u>Stairs raytracing</u>** |
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| -##### <u>Thindielectric</u> |
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| -##### <u>BRDF Explorer</u> |
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| -##### <u>Different Shape Area Light emitters</u> |
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| -### Videos |
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| -##### [Raytracing With Optix AI Denoising [Albedo and Normals]](https://www.youtube.com/watch?v=VFad-Y-dSxQ&feature=youtu.be) |
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| -##### [Bathroom Scene Raytracing](https://www.youtube.com/watch?t=28&v=vqKZKP1hYcc&feature=youtu.be) |
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| -##### [Raytracing flythrough](https://www.youtube.com/watch?v=bwVVoAsRjHI) |
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| -##### Tonemapping with AutoExposure and Temporal Adaptation |
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| -##### [Stairs Scene Raytracing](https://www.youtube.com/watch?v=2uRBiLdvva4) |
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| -##### [Multiple Importance Sampling and Depth of Field](https://www.youtube.com/watch?v=BuyVlQPV7Ks) |
| 65 | +### [Multiple Importance Sampling and Depth of Field](https://www.youtube.com/watch?v=BuyVlQPV7Ks) |
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218 | 148 | #### CMake warnings in reference CUDA and notes
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| -On Windows *CMake* has trouble finding new packages installed after *CMake*, so its the perfect time to visit **[it's website](https://cmake.org/)** and check for a new version installer after installing *CUDA SDK*. |
| 150 | +On Windows *CMake* has trouble finding new packages installed after *CMake*, so its the perfect time to visit **[its website](https://cmake.org/)** and check for a new version installer after installing *CUDA SDK*. |
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222 | 152 | You can also thank NVidia for making the CUDA SDK a whole whopping 2.5 GB on Windows.
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