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// we want to fix the dimension that's the smallest, so that we increase the volume of the support by a smallest increment and stay close to a cube shape
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{
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std::sort(minDimAxes,minDimAxes+Dims,[output](const IGPUImage::E_TYPE a, const IGPUImage::E_TYPE b)->bool
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std::sort(minDimAxes,minDimAxes+Dims,[preload](const IGPUImage::E_TYPE a, const IGPUImage::E_TYPE b)->bool
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{
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returnoutput[a]<output[b];
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returnpreload[a]<preload[b];
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}
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);
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// grow along smallest axis, but skip if already grown to output size
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