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update default MDI buffer creation constants, add validation for UI's render call - check if renderpass instance is open by requesting cmd's cached inheritance subpass info
m_cachedCreationParams.utilities->getLogger()->log("Command buffer is not recording a subpass!", ILogger::ELL_ERROR);
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returnfalse;
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}
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}
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ImGui::Render(); // note it doesn't touch GPU or graphics API at all, its an internal ImGUI call to update & prepare the data for rendering so we can call GetDrawData()
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