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Switch shader model to 6.6
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src/nbl/asset/utils/CHLSLCompiler.cpp

Lines changed: 1 addition & 1 deletion
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@@ -21,7 +21,7 @@ using namespace nbl;
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using namespace nbl::asset;
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using Microsoft::WRL::ComPtr;
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static constexpr const wchar_t* SHADER_MODEL_PROFILE = L"XX_6_2";
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static constexpr const wchar_t* SHADER_MODEL_PROFILE = L"XX_6_6";
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namespace nbl::asset::hlsl::impl
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{

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