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Commit 12afd3d

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added custom boost wave context and include path classes to handle nbl system
there might be a bug with paths being appended incorrectly, but nbl::system::path is lacking quite a lot of util functions
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-100
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include/nbl/asset/utils/CHLSLCompiler.h

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@
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#ifdef _NBL_PLATFORM_WINDOWS_
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namespace nbl::asset::hlsl::impl
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namespace nbl::asset::impl
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{
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class DXC;
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}
@@ -53,7 +53,7 @@ class NBL_API2 CHLSLCompiler final : public IShaderCompiler
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// This can't be a unique_ptr due to it being an undefined type
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// when Nabla is used as a lib
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nbl::asset::hlsl::impl::DXC* m_dxcCompilerTypes;
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nbl::asset::impl::DXC* m_dxcCompilerTypes;
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static CHLSLCompiler::SOptions option_cast(const IShaderCompiler::SCompilerOptions& options)
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{

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