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devsh
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disable tests some shader fails to load
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  • 03_DeviceSelectionAndSharedSources

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03_DeviceSelectionAndSharedSources/main.cpp

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@@ -17,7 +17,7 @@ using namespace video;
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#include "app_resources/common.hlsl"
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#include "Testers.h"
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constexpr bool ENABLE_TESTS = true;
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constexpr bool ENABLE_TESTS = false;
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// This time we create the device in the base class and also use a base class to give us an Asset Manager and an already mounted built-in resource archive
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class DeviceSelectionAndSharedSourcesApp final : public application_templates::MonoDeviceApplication, public application_templates::MonoAssetManagerAndBuiltinResourceApplication

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