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Hello! I'm wanting to keep a dictionary for things in my game serialized.
I saw the MyDictionary class, and I want to be able to use it in an SO implementation to edit it directly in inspector and expose the variables to the non-so-technically inclined. I can always just wrap the data in a list, and use a buttonmethod to refresh the SerializedDictionary, but it would be helpful to be able to edit it directly.
Again, not a big issue, just something that would be a nice addition. Thank you for your time.
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