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Issue converting specific animations for Unleashed models using ModelFBX #39

@Branescan

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@Branescan

Certain animations are corrupted on conversion with modelfbx. Examples are nmag_guard.anm.hkx and several others in EvilEnemyNightmareR.ar.00, and most anm.hkx files I've checked in EvilEnemyReckless.ar.00.

nmag_guard.anm.hkx (corrupted):
nmag_guard(corrupt)

nmag_guard_move_front.anm.hkx (non-corrupt):
nmag_guard_move_front(non-corrupt)

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