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@@ -3,6 +3,8 @@ Makes using Scriptable Objects as a fundamental part of your architecture in Uni
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Based on Ryan Hipple's 2017 Unite talk https://www.youtube.com/watch?v=raQ3iHhE_Kk
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Now on the [Asset Store!](https://assetstore.unity.com/packages/tools/utilities/scriptableobject-architecture-131520)
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# Features
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- Automatic Script Generation
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- Variables - All C# primitives

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