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Draw event gizmos out of runtime
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Assets/SO Architecture/Events/Listeners/BaseGameEventListener.cs

Lines changed: 1 addition & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -142,8 +142,7 @@ protected void CreateDebugEntry(UnityEventBase response)
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}
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private void OnDrawGizmos()
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{
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if (Application.isPlaying)
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UpdateDebugInfo();
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UpdateDebugInfo();
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}
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private void UpdateDebugInfo()
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{

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