Can I use this physics system in cross-platforms? #415
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FelixYuanSy
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The ReactPhysics3D library uses C++17 features. I never had the opportunity to try to compile it for the PS5. Therefore, I cannot really be sure it will work there without any modifications. |
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Hi everybody, We want to make a c++ game cross pc and ps5 platforms, we want to use this physics. I just want to ask this can work in ps5? Thanks
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