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Fix Sonic Colors crash
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cardengine/arm9/source/cardengine.c

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@@ -253,7 +253,6 @@ static inline bool isGameLaggy(const tNDSHeader* ndsHeader) {
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|| strncmp(romTid, "IPK", 3) == 0 // Pokemon HeartGold
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|| strncmp(romTid, "IPG", 3) == 0 // Pokemon SoulSilver
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|| strncmp(romTid, "B6Z", 3) == 0 // MegaMan Zero Collection (slightly boosts load speed)
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|| strncmp(romTid, "BXS", 3) == 0 // Sonic Colo(u)rs (fixes some streamed sound pauses)
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|| strncmp(romTid, "IRB", 3) == 0 // Pokemon Black
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|| strncmp(romTid, "IRA", 3) == 0 // Pokemon White
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|| strncmp(romTid, "IRE", 3) == 0 // Pokemon Black 2

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