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Methods for closing a label

Exodia edited this page Jul 16, 2022 · 23 revisions

( Undergoing Improvement )

It is important to pay attention to the way you close a label. The reason is that closing it incorrectly could cause the game to end, or not immediately seeing changes made using ill-advised methods (e.g., the wrong background or seeing a character icon in the wrong room).

Closing the label with return is REALLY RISKY.

In general use call screen room_navigation, this will make sure to bring the user to the navigation skim. But it will not do any search to see if anything has been changed in the meantime and will not start any Event.

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