-
-
Notifications
You must be signed in to change notification settings - Fork 11
Methods for closing a label
Exodia edited this page Jul 18, 2022
·
23 revisions
It is very important to understand how to close labels: to avoid ending the game prematurely, apply the most suitable backgrounds, controls on events...
Return is the recommended method in basic cases.
IMPORTANT: it should not be used after a Jump otherwise it will cause the game to end.
Pros:
- Performance
Cons:
- Cannot be used after Jump
- Does are the basic controls
Use it in case you don't want to use the selected background later and don't know want any kind of event.
call screen room_navigation
Pros:
- Performance
- Can be used after Jump
Cons:
- Does not change the last background used
- Not do any search to see if anything has been changed in the meantime
- Will not start any Event
- Will not start any Closed Room
IMPORTANT: don't need it if you use Time Label
Use this in case of manual time change.
(code-snippets: DR_ActionAdd_in_dict
)
jump after_spending_time
Pros:
Cons:
Pros:
Cons: