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Hey @rkolamur, when loading objs from a blend file. The size should usually be preserved. Do you have any special relations between the objects? Regarding your last question: blenderproc requires blender to be started with certain arguments and env vars (see https://github.com/DLR-RM/BlenderProc/blob/main/blenderproc/command_line.py#L182). If you start blender in the same way it should work, however its not recommended. |
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Hi all!
I created a blend file with all the objects, cameras, lighting, material properties, etc. This blend file has specific units and scale settings. Let's call it A.blend. Now, I would like to load this blend file, manipulate objects in it and then store the rendered image using blenderproc. For that, I run a test script in debug mode and make the function call to blenderproc.load_blend(A.blend).
However, the file when loaded has been changed completely. I now have the objects with dimensions much different from the original dimensions. Can someone please help me with the current situation?
Also, is there a more direct way to use blenderproc directly? I would ideally like to have a .blend file with its own python script. Then I would like to initialize the objects as blenderproc objects and manipulate them. I am able to do it in debug mode. However, I cannot run blenderproc again when I close and open it as it uses the blender's own installation instead of blenderproc's one. Please help. Thank you!
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