Skip to content

Releases: DFreds/dfreds-convenient-effects

v2.7.2

24 Jul 01:15
Compare
Choose a tag to compare
  • Fix issue with dragging any item to hotbar not working

Full Changelog: v2.7.1...v2.7.2

v2.7.1

23 Jul 20:29
Compare
Choose a tag to compare
  • Restore dragging and dropping onto items
  • Fix drag/drop issue for macros

Full Changelog: v2.7.0...v2.7.1

v2.7.0

17 Jul 19:15
Compare
Choose a tag to compare

New Settings

  • Separate app and remove token controls into separate permissions

Effect Changes

  • Add poison immunity and failing dex and str saving throws to petrified
  • Update condition descriptions to match SRD

Fixes

  • Fix rage so it only adds extra resistances if "Totem Spirit: Bear" exists as a feature
  • Fix macro generation issue when dragging and dropping effects to the macro bar

Full Changelog: v2.6.3...v2.7.0

v2.6.3

22 Jun 01:07
Compare
Choose a tag to compare
  • Update paralyzed to use new critical range midi feature

Full Changelog: v2.6.2...v2.6.3

v2.6.2

14 Jun 00:34
Compare
Choose a tag to compare
  • Add support for defaulting to the user configured actor (#146)
    • When toggling an effect, it finds which actor(s) to apply it to with this priority:
      1. Any passed in actor UUIDs (via macros or other modules)
      2. The targeted tokens (if prioritize targets is enabled)
      3. The currently selected tokens on the canvas
      4. The user configured character
  • Fix issues with movement effects due to priority (#144)

Full Changelog: v2.6.1...v2.6.2

v2.6.1

09 May 19:41
Compare
Choose a tag to compare
  • Fix issue with barbarian subclasses in dnd5e 1.6 when applying rage

Full Changelog: v2.6.0...v2.6.1

v2.6.0

09 Apr 03:03
Compare
Choose a tag to compare

Tweaks

  • Add toggle as overlay context menu to custom effects
  • Remove drag and drop functionality for adding favorites
    Reason: This required quite a bit of code to maintain, so I decided to remove it. You can still add to the favorites folder as normal by right-clicking any effect and using the context menu.

Full Changelog: v2.5.1...v2.6.0

v2.5.1

01 Apr 00:14
Compare
Choose a tag to compare
  • Fix issue when creating custom effect with data

Full Changelog: v2.5.0...v2.5.1

v2.5.0

30 Mar 02:15
Compare
Choose a tag to compare

API

  • Add addStatusEffect and removeStatusEffect as API methods
    • These can be used to dynamically add or remove an effect as a token HUD status effect
  • Remove async from hasEffectApplied method

Fixes

  • Fix Warding Bond description
  • Fix deprecated midi flags

Full Changelog: v2.4.5...v2.5.0

v2.4.5

02 Mar 04:05
Compare
Choose a tag to compare

New Effects

  • Channel Divinity: Turn the Unholy - No active effects and lasts for 1 minute. Expires on taking damage.
  • Ki: Empty Body - Grants advantage on attack rolls, forces disadvantage to all who attack, and grants resistance to all damage except force for 1 minute
  • Ki: Patient Defense - Grants disadvantage to all who attack and advantage on all dexterity saving throws until next turn
  • Spirit Guardians - No active effects and lasts for 10 minutes
  • Warding Bond - Adds 1 to AC and saving throws and grants resistance to all damage for 1 hour

Fixes

  • Fix issue when description was undefined (defaults to "Applies custom effects" now)
  • Fix CSS issues on import/export buttons

Full Changelog: v2.4.4...v2.4.5