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missingA feature present in the game is missingA feature present in the game is missingneed-reNeed to look at how the orig game does smthNeed to look at how the orig game does smth
Description
Those are started with EVBEGIN
and ended with EVEND
commands
They do not allow fast-forwarding
They can be skipped as a whole (jump to EVEND
) by pressing B
Questions:
- I haven't seen any messageboxes there. Is it possible to have one? How do they behave?
- Can stuff like interruptible wait (
WAIT
with first arg being 1) be interrupted? How doSELECT
s work? Are events fully non-interactive?
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missingA feature present in the game is missingA feature present in the game is missingneed-reNeed to look at how the orig game does smthNeed to look at how the orig game does smth