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Fnt4 font problem in psv #14

@lzhhzl

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@lzhhzl

First of all, thank you so much for making this ShinDataUtil project, it's really useful.
We are currently trying to make a Chinese translation patch for KonoSuba Kibou no Meikyuu to Tsudoishi Boukenshata(PCSG01258) on psvita, I try to use ShinDataUtil of konosuba branch to extract default.fnt in psv, it does work and extract those font pngs. But I noticed that some font pngs are slightly different from default.fnt in the KonoSuba Kibou no Meikyuu to Tsudoishi Boukenshata Plus(switch version), such as these pictures below:

Image

Image

I understand that it is normal between the font in psv and switch to have different resolution of their font pngs, but I noticed that some shape of the font pngs extract from the psv fnt file, such as Q and W, is strangely different. Obviously, the Q and W extracted from the psv file are rectangular. But the Q and W extracted from the switch fnt file are square(which I think this is the right shape). And also most other Japanese kanji pngs have same problem.

So could this be a bug? I would really appreciate it if you would look into this situation. Here are the default.fnt and eboot.bin.elf(extract by using vita-unmake-fself) in psv if you need them:
drive.google.com/drive/folders/1MtFqt8VdZrc8S5WdQtffmrNGH9OllduE?usp=sharing

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