How to include waves? #76
CyprienBosserelle
started this conversation in
Ideas
Replies: 1 comment
-
This would be so useful! I think 1) XBGPU style would be most useful for running multi-hazard models with a coastal storm and catchment flow. Option 2 would be awesome as a stand alone model, but harder to couple with a catchment flow model. When I tried to run XBNH in 2D with a river flow input it didn't work because the NH equations try to disperse the river discharge ;). |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
What should be the priority for BG_Flood to include the impact of waves?
Beta Was this translation helpful? Give feedback.
All reactions