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Cutter H edited this page Jul 28, 2025
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Module: ReplicatedDrawingWidgetPlugin (Runtime)
There are several naming conventions in the plugin using "Canvas". This does not mean it uses a canvas widget, but was used due to the widget acting as a drawing canvas. The widget itself is a UUserWidget that is composed of an Overlay for its root and a Border widget with 0 Render Opacity to receive your mouse inputs.
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Replicated Canvas Widget Base (UUserWidget)
- This is the main widget of the plugin. You shouldn't have to interact with the other classes in general usage.
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World Canvas Subsystem (UWorldSubsystem)
- Used for quick interaction between the widget and the manager. This spawns the manager on the server on world load.
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Replicated Canvas Manager (AInfo)
- Holds and receives lines created in the widgets.
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Canvas Player State Helper (UActorComponent)
- This is spawned on all player states on the server. It's lightweight and allows the widget to send data to the server.
All structs and enums can be included using:
#include "CanvasHelpers/ReplicatedCanvasData.h"
- PenDataFadeType (Enum)
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No Fade
No fade will be made. -
Linear
A consistent fade of 1 to 0 will be made. -
Curve
A fade determined by a curve is made.
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- CanvasPenData (Struct)
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Brush (Not Used)
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StepSize(Not Used)
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Tint (Linear Color)
Tint of the line. -
Size (float)
Size of the line. -
OpacityFadeType (PenDataFadeType)
Determines how the opacity fades if the board supports fading. -
OpacityFadeCurve (Curve Float)
A curve that makes the line opacity decrease if the board fades lines. The resulting value will be an absolute value of -1 to 1. -
SizeFadeType (PenDataFadeType)
Determines how the line shrinks if the board supports fading. -
SizeFadeCurve (Curve Float)
A curve that makes the line size decrease if the board fades lines. The resulting value will be an absolute value.
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- CanvasLineData (Struct)
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DrawingPlayer (Name)
Player that drew the line. -
BoardID (integer)
The unique id used to identify boards of the same player. -
DrawnTime (float)
The game time at which the line was drawn. -
StartingPoint (Vector 2D)
The starting point of the line. -
StartingDirection (Vector 2D)
The starting direction the cursor was going when the line was started. -
StoppingPoint (Vector 2D)
Stopping Point of the line. -
StoppingDirection (Vector 2D)
The stopping direction the cursor was going when the line was started. -
PenData (CanvasPenData)
Pen data that is used for drawing the line.
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