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This repository was archived by the owner on Dec 16, 2024. It is now read-only.
Phinehas Beresford edited this page Feb 12, 2024
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2 revisions
Converting Worlds:
Currently this is a "beta" feature and is subject to be included or removed in the first "release" version of this Module.
Attempt to Automatically convert 3DS to Bedrock:
folder_path=".\\LoCity\\OliverDIMC"# PATH needs to be pointing to folder where 'level.dat' is located along with world data.world_icon_path=".\\world_ico.png"# Is not required for save conversion.mc3dslib.convert_save(folder_path, world_icon_path)
folder_path=".\\LoCity\\OliverDIMC\\db\\cdb"optional_offset=0x80# as it's name suggests, this is optional or required in some circumstances.console2bedrock_cdb(folder_path, optional_offset)