Replies: 7 comments
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@SeakyLuo Is this something you would like to work on by creating a PR? We are still seeking assistance on this by community members but if you want to start you are more than welcome 🙂 |
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Cool, I will try when I am available. @Kyaa-dost |
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@SeakyLuo any update on this? We are fast approaching our 6.1 release and tomorrow is the last day of code submission. |
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Sorry for late response. I have a little bit trouble with pushing my code. So I put it here. I apologize in advance if my code does not follow your coding convention. |
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Thanks @SeakyLuo, do you need some assistance in getting setup with the Toolkit repo? I created a YouTube video here about building the toolkit itself. Let us know how we can help you get setup. For now, I'll move this to our next milestone as we're closing out our current release. |
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@SeakyLuo Thanks for all the work! Did you have a chance to take check out Michael's video above? Please let us know of an update and we can still push this in our upcoming 7.0 release. |
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@SeakyLuo will be moving this to our 7.1 release. |
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Describe the problem this feature would solve
I want to change the background of my
Grid
whereRotatorTile
lies, when the image in theRotatorTile
is changing. HavingOnCurrentItemChanging
would be very helpful for solving this issue. Another issue this would solve is that I want my image to have a random rotating direction.Describe the solution
I am expecting a function like
void OnCurrentItemChanging(object sender, RotatorTileItemChangedArgs args)
where args will inform me of the next item and even allow me to cancel the change.
Describe alternatives you've considered
I can use binding but that's inefficient I think, because I only need to change one part (background) of my control and I don't need to change others. But currently I need to put everything into the
ItemTemplate
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