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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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- using Windows . Foundation ;
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- using Microsoft . UI . Xaml . Controls ;
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namespace CommunityToolkit . WinUI . Controls ;
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internal struct UvBounds
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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- using System . Diagnostics ;
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- using Windows . Foundation ;
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- using Microsoft . UI . Xaml . Controls ;
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namespace CommunityToolkit . WinUI . Controls ;
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[ DebuggerDisplay ( "U = {U} V = {V}" ) ]
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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- using Microsoft . UI . Xaml ;
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namespace CommunityToolkit . WinUI . Controls ;
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internal class WrapItem
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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- using System ;
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using Microsoft . UI . Xaml . Controls ;
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using System . Collections . Specialized ;
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- using Windows . Foundation ;
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- using Microsoft . UI . Xaml ;
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namespace CommunityToolkit . WinUI . Controls ;
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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- using System ;
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- using System . Collections . Generic ;
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- using System . Linq ;
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using Microsoft . UI . Xaml . Controls ;
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namespace CommunityToolkit . WinUI . Controls ;
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