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Adding the arm runner to the cadoodle jvm
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jvm.json

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@@ -21,6 +21,28 @@
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"--add-opens",
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"javafx.graphics/javafx.scene=ALL-UNNAMED"]
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},
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"Linux-aarch64":{
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"url":"https://cdn.azul.com/zulu/bin/"
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,
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"type":"tar.gz",
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"name":"zulu17.52.17-ca-fx-jdk17.0.12-linux_aarch64",
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"jvmargs":["-Dprism.forceGPU=true", "--add-exports",
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"javafx.graphics/com.sun.javafx.css=ALL-UNNAMED",
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"--add-exports",
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"javafx.controls/com.sun.javafx.scene.control.behavior=ALL-UNNAMED",
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"--add-exports",
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"javafx.controls/com.sun.javafx.scene.control=ALL-UNNAMED",
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"--add-exports",
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"javafx.base/com.sun.javafx.event=ALL-UNNAMED",
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"--add-exports",
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"javafx.controls/com.sun.javafx.scene.control.skin.resources=ALL-UNNAMED",
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"--add-exports",
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"javafx.graphics/com.sun.javafx.util=ALL-UNNAMED",
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"--add-exports",
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"javafx.graphics/com.sun.javafx.scene.input=ALL-UNNAMED",
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"--add-opens",
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"javafx.graphics/javafx.scene=ALL-UNNAMED"]
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},
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"Windows-x64":{
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"url":"https://cdn.azul.com/zulu/bin/"
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,

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