I want to make a TreeMenu freeplay #567
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Doesn't |
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You can create it by making a Custom State but instead using ModState, you will need to do this: import funkin.options.TreeMenu;
FlxG.switchState(new TreeMenu(true, 'TreeFreeplay')); //Assume you have TreeFreeplay.hx on data/states With that, you will have access to a Custom TreeMenu state |
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how do i do it though since ModState only extends MusicBeatState
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