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"SetDestination" can only be called on an active agent that has been placed on a NavMesh.
UnityEngine.AI.NavMeshAgent:SetDestination (UnityEngine.Vector3)
Behaviours.Enemy.EnemyMovement:Update () (at Assets/Scripts/Behaviours/Enemy/EnemyMovement.cs:30)
Desktop (please complete the following information):
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]
Smartphone (please complete the following information):
- Device: [e.g. iPhone6]
- OS: [e.g. iOS8.1]
- Browser [e.g. stock browser, safari]
- Version [e.g. 22]
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bugSomething isn't workingSomething isn't workingdraftnew items without descriptionnew items without description