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Description
Unity's UnityWebRequest does not support file://
URLs, meaning that - unlike Cesium for Unreal (at least on Windows) - it's not possible for users to use them to access local files. It does support raw file paths, but this sometimes breaks in cesium-native when uriparser doesn't consider a local file path to be a valid URL.
So, we should add explicit file://
URL support to UnityAssetAccessor
. When it sees these URLs, it can either read the file from disk directly, or it can turn the URL into a regular file path and pass it to UnityWebRequest
.
dhyams, 1zilc, melpham, jimmyc14, jgr007 and 2 moretarukosu and 1zilc1zilc and rossoe
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enhancementNew feature or requestNew feature or request