-
Notifications
You must be signed in to change notification settings - Fork 20
Open
Description
Similarly to #70 this is a topic where I'll list things and new features I'd like to have implemented as part of 5.2. For things which have no thread I'll make one soonish,
The reason I want many of those for 5.2 is 100% selfish - most of the things here would improve the experience of the hold I am working on.
- Build and Remove checkpoints -> Trigger Checkpoint at (x,y) script command
- Unlock editing rights script command
- Play custom sound effect command (as opposed to using Speech which can only play one thing at a time) -- unnecessary (see comments below)
- Room Position in level variables
- Custom names for characters
- Allow ghost display objects to be right-clicked
- Replace image instead of Remove -> Return to level screen -> add again -> reconnect the image everywhere it was used
- Emotive Character Portraits
- A bunch of image overlay improvements:
Group <number|default=0>
which assigns a group ID to an imageClearGroup <number>
similar toClearLayer
removes images in the specified groupDisplayRectMod <deltaX> <deltaY> <deltaW> <deltaH>
similar toDisplayRect
but instead of setting the values it modifies themAddX <deltaX>
andAddY <deltaY>
modifies the position by delta immediately (alternatively makeMove
with 0 time do the same)Layer 9
which allows rendering things on top of the HUD (I am fairly sure it might be almost impossible to implement but one can dream).
- MyColor variable in Classic Drod
-
Stun at
command -
Push
command - Set darkness command
- Spelling fixes
Metadata
Metadata
Assignees
Labels
No labels