Releases: CaiB/ColorChord.NET
Automatic Build v0.5-pre14
This is an automatic build of the latest commits. Usage is at your own risk. Unless you are actively debugging, it is recommended to use a regular release instead.
Automatic Build v0.5-pre13
This is an automatic build of the latest commits. Usage is at your own risk. Unless you are actively debugging, it is recommended to use a regular release instead.
Automatic Build v0.5-pre12
This is an automatic build of the latest commits. Usage is at your own risk. Unless you are actively debugging, it is recommended to use a regular release instead.
Release v0.4
The bulk of this release is internal changes. The main visible change is that the NoteFinder is now configurable, where it wasn't before at all. The code is now much cleaner, and ready for some new visualizers to be built.
Release v0.3
Making things a bit nicer to use.
- WASAPI support overhauled, now allows for selecting devices, or using default. New config options.
- Visualizer formats are now done via interfaces instead of hard-coded to make things more extendable.
- Shaders are no longer in separate files.
This should mostly work now, so from here out these will no longer be named debug releases. Don't confuse that with "This is production ready" though, there's probably still lots of problems.
Also, I've configured an automatic build system so that a new build is released with every commit.
Automatic Build v0.4
This is an automatic build of the latest commits. Usage is at your own risk. Unless you are actively debugging, it is recommended to use a regular release instead.
Second Debug Release
Fixed a few dumb issues and added some features:
- More config parameters are now available
- Fixed setting IP on UDP output
- Added ability to load alternate config files by calling
ColorChord.NET.exe config YourFile.json
- Coloured, more consistent console output
Initial Debug Release
This is a build meant for people who want to try out the port in its current state. Lots of things are unfinished, so expect crashes, bugs, and missing features. But please let me know and I'll try to help/fix them. It can only get better from here :)