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| 1 | +use super::{Block, BlockStream, Command, NetError, DEFAULT_TCP_PORT, PING_INTERVAL}; |
| 2 | +use crate::time::units::Timestamp; |
| 3 | +use crate::util::log::{fatal, info, ExitCause}; |
| 4 | + |
| 5 | +use socket2::{Domain, Socket, Type}; |
| 6 | + |
| 7 | +use std::io; |
| 8 | +use std::io::{Read, Write}; |
| 9 | +use std::net::{ |
| 10 | + IpAddr, Ipv4Addr, Ipv6Addr, SocketAddr, SocketAddrV4, TcpListener, TcpStream, ToSocketAddrs, |
| 11 | + UdpSocket, |
| 12 | +}; |
| 13 | + |
| 14 | +/// An enum of configuration parameters to construct [`RecvSource`]. |
| 15 | +#[derive(Copy, Clone, Debug)] |
| 16 | +pub enum RecvSourceConfig<'a> { |
| 17 | + Tcp { |
| 18 | + /// The port number where TCP socket will be bound. |
| 19 | + /// |
| 20 | + /// If no port number is provided then [`DEFAULT_TCP_PORT`] will be used instead. |
| 21 | + port: Option<u16>, |
| 22 | + |
| 23 | + /// The password of receiving server. |
| 24 | + /// |
| 25 | + /// The password sent from client will be compared to this and only allow furthur |
| 26 | + /// communication if the passwords match. |
| 27 | + password: Option<&'a str>, |
| 28 | + }, |
| 29 | + Udp { |
| 30 | + /// Source's IP address or hostname if trying to open a multicast SSM channel. |
| 31 | + source: Option<&'a str>, |
| 32 | + |
| 33 | + /// The IP address or hostname where UDP socket will be bound. |
| 34 | + address: Option<&'a str>, |
| 35 | + |
| 36 | + /// The port number where UDP socket will be bound. |
| 37 | + port: u16, |
| 38 | + }, |
| 39 | +} |
| 40 | + |
| 41 | +enum SourceSocket { |
| 42 | + Tcp(TcpStream), |
| 43 | + Udp { |
| 44 | + socket: UdpSocket, |
| 45 | + source: Option<Ipv4Addr>, |
| 46 | + address: Ipv4Addr, |
| 47 | + }, |
| 48 | +} |
| 49 | + |
| 50 | +/// A struct used for receiving subtitle data from the network. |
| 51 | +/// |
| 52 | +/// Even though it exposes methods from [`BlockStream`], it is recommended to not use them. |
| 53 | +/// Instead use the methods provided directly by [`RecvSource`] like |
| 54 | +/// [`RecvSource::recv_header_or_cc`]. |
| 55 | +/// |
| 56 | +/// Note: To create a [`RecvSource`], one must first construct a [`RecvSourceConfig`]. |
| 57 | +/// |
| 58 | +/// ```no_run |
| 59 | +/// # use lib_ccxr::net::{RecvSource, RecvSourceConfig}; |
| 60 | +/// let config = RecvSourceConfig::Tcp { |
| 61 | +/// port: None, |
| 62 | +/// password: Some("12345678"), |
| 63 | +/// }; |
| 64 | +/// let mut recv_source = RecvSource::new(config); |
| 65 | +/// |
| 66 | +/// // Once recv_source is constructed, we can use it to receive data. |
| 67 | +/// let block = recv_source.recv_header_or_cc().unwrap(); |
| 68 | +/// ``` |
| 69 | +pub struct RecvSource { |
| 70 | + socket: SourceSocket, |
| 71 | + last_ping: Timestamp, |
| 72 | +} |
| 73 | + |
| 74 | +impl BlockStream for RecvSource { |
| 75 | + fn send(&mut self, buf: &[u8]) -> io::Result<usize> { |
| 76 | + match &mut self.socket { |
| 77 | + SourceSocket::Tcp(stream) => stream.write(buf), |
| 78 | + SourceSocket::Udp { socket, .. } => socket.send(buf), |
| 79 | + } |
| 80 | + } |
| 81 | + |
| 82 | + fn recv(&mut self, buf: &mut [u8]) -> io::Result<usize> { |
| 83 | + match &mut self.socket { |
| 84 | + SourceSocket::Tcp(stream) => stream.read(buf), |
| 85 | + SourceSocket::Udp { |
| 86 | + socket, |
| 87 | + source, |
| 88 | + address, |
| 89 | + } => { |
| 90 | + if cfg!(target_os = "windows") { |
| 91 | + socket.recv(buf) |
| 92 | + } else { |
| 93 | + let should_check_source = address.is_multicast() && source.is_some(); |
| 94 | + if should_check_source { |
| 95 | + loop { |
| 96 | + if let Ok((size, src_addr)) = socket.recv_from(buf) { |
| 97 | + if src_addr.ip() == source.unwrap() { |
| 98 | + return Ok(size); |
| 99 | + } |
| 100 | + } |
| 101 | + } |
| 102 | + } else { |
| 103 | + socket.recv(buf) |
| 104 | + } |
| 105 | + } |
| 106 | + } |
| 107 | + } |
| 108 | + } |
| 109 | +} |
| 110 | + |
| 111 | +impl RecvSource { |
| 112 | + /// Create a new [`RecvSource`] from the configuration parameters of [`RecvSourceConfig`]. |
| 113 | + /// |
| 114 | + /// Note: This method attempts to create a server. It does not return a [`Result`]. When |
| 115 | + /// it is unable to start a server, it crashes instantly by calling [`fatal!`]. |
| 116 | + /// |
| 117 | + /// This method will continously block until a connection with a client is made. |
| 118 | + pub fn new(config: RecvSourceConfig) -> RecvSource { |
| 119 | + match config { |
| 120 | + RecvSourceConfig::Tcp { port, password } => { |
| 121 | + let port = port.unwrap_or(DEFAULT_TCP_PORT); |
| 122 | + |
| 123 | + info!( |
| 124 | + "\n\r----------------------------------------------------------------------\n" |
| 125 | + ); |
| 126 | + info!("Binding to {}\n", port); |
| 127 | + |
| 128 | + let addresses = [ |
| 129 | + SocketAddr::new(IpAddr::V6(Ipv6Addr::UNSPECIFIED), port), |
| 130 | + SocketAddr::new(IpAddr::V4(Ipv4Addr::UNSPECIFIED), port), |
| 131 | + ]; |
| 132 | + |
| 133 | + let listener = TcpListener::bind(addresses.as_slice()).unwrap_or_else( |
| 134 | + |_| fatal!(cause = ExitCause::Failure; "Unable to start server\n"), |
| 135 | + ); |
| 136 | + |
| 137 | + if let Some(pwd) = &password { |
| 138 | + info!("Password: {}\n", pwd); |
| 139 | + } |
| 140 | + |
| 141 | + info!("Waiting for connections\n"); |
| 142 | + |
| 143 | + loop { |
| 144 | + if let Ok((socket, _)) = listener.accept() { |
| 145 | + let mut source = RecvSource { |
| 146 | + socket: SourceSocket::Tcp(socket), |
| 147 | + last_ping: Timestamp::from_millis(0), |
| 148 | + }; |
| 149 | + if check_password(&mut source, password) { |
| 150 | + return source; |
| 151 | + } |
| 152 | + |
| 153 | + info!("Connection closed\n"); |
| 154 | + drop(source); |
| 155 | + } |
| 156 | + } |
| 157 | + } |
| 158 | + RecvSourceConfig::Udp { |
| 159 | + source, |
| 160 | + address, |
| 161 | + port, |
| 162 | + } => { |
| 163 | + let address = address |
| 164 | + .map(|x| { |
| 165 | + for s in (x, 0).to_socket_addrs().unwrap() { |
| 166 | + if let SocketAddr::V4(sv4) = s { |
| 167 | + return *sv4.ip(); |
| 168 | + } |
| 169 | + } |
| 170 | + fatal!(cause = ExitCause::Failure; "Could not resolve udp address") |
| 171 | + }) |
| 172 | + .unwrap_or(Ipv4Addr::UNSPECIFIED); |
| 173 | + |
| 174 | + let source = source.map(|x| { |
| 175 | + for s in (x, 0).to_socket_addrs().unwrap() { |
| 176 | + if let SocketAddr::V4(sv4) = s { |
| 177 | + return *sv4.ip(); |
| 178 | + } |
| 179 | + } |
| 180 | + fatal!(cause = ExitCause::Failure; "Could not resolve udp source") |
| 181 | + }); |
| 182 | + |
| 183 | + let socket = Socket::new(Domain::IPV4, Type::DGRAM, None).unwrap_or_else( |
| 184 | + |_| fatal!(cause = ExitCause::Failure; "Socket creation error"), |
| 185 | + ); |
| 186 | + |
| 187 | + if address.is_multicast() { |
| 188 | + socket.set_reuse_address(true).unwrap_or_else(|_| { |
| 189 | + info!("Cannot not set reuse address\n"); |
| 190 | + }); |
| 191 | + } |
| 192 | + |
| 193 | + let binding_address = if cfg!(target_os = "windows") && address.is_multicast() { |
| 194 | + Ipv4Addr::UNSPECIFIED |
| 195 | + } else { |
| 196 | + address |
| 197 | + }; |
| 198 | + |
| 199 | + socket |
| 200 | + .bind(&SocketAddrV4::new(binding_address, port).into()) |
| 201 | + .unwrap_or_else(|_| fatal!(cause = ExitCause::Bug; "Socket bind error")); |
| 202 | + |
| 203 | + if address.is_multicast() { |
| 204 | + if let Some(src) = source { |
| 205 | + socket.join_ssm_v4(&src, &address, &Ipv4Addr::UNSPECIFIED) |
| 206 | + } else { |
| 207 | + socket.join_multicast_v4(&address, &Ipv4Addr::UNSPECIFIED) |
| 208 | + } |
| 209 | + .unwrap_or_else( |
| 210 | + |_| fatal!(cause = ExitCause::Bug; "Cannot join multicast group"), |
| 211 | + ); |
| 212 | + } |
| 213 | + |
| 214 | + info!( |
| 215 | + "\n\r----------------------------------------------------------------------\n" |
| 216 | + ); |
| 217 | + if address == Ipv4Addr::UNSPECIFIED { |
| 218 | + info!("\rReading from UDP socket {}\n", port); |
| 219 | + } else if let Some(src) = source { |
| 220 | + info!("\rReading from UDP socket {}@{}:{}\n", src, address, port); |
| 221 | + } else { |
| 222 | + info!("\rReading from UDP socket {}:{}\n", address, port); |
| 223 | + } |
| 224 | + |
| 225 | + RecvSource { |
| 226 | + socket: SourceSocket::Udp { |
| 227 | + socket: socket.into(), |
| 228 | + address, |
| 229 | + source, |
| 230 | + }, |
| 231 | + last_ping: Timestamp::from_millis(0), |
| 232 | + } |
| 233 | + } |
| 234 | + } |
| 235 | + } |
| 236 | + |
| 237 | + /// Receive a [`BinHeader`] or [`BinData`] [`Block`]. |
| 238 | + /// |
| 239 | + /// Note that this method will continously block until it receives a |
| 240 | + /// [`BinHeader`] or [`BinData`] [`Block`]. |
| 241 | + /// |
| 242 | + /// It returns a [`NetError`] if some transmission failure ocurred or byte format is violated. |
| 243 | + /// It will return a [`None`] if the connection has shutdown down correctly. |
| 244 | + /// |
| 245 | + /// [`BinHeader`]: Command::BinHeader |
| 246 | + /// [`BinData`]: Command::BinData |
| 247 | + pub fn recv_header_or_cc<'a>(&mut self) -> Result<Option<Block<'a>>, NetError> { |
| 248 | + let now = Timestamp::now(); |
| 249 | + if self.last_ping.millis() == 0 { |
| 250 | + self.last_ping = now; |
| 251 | + } |
| 252 | + |
| 253 | + if now - self.last_ping > PING_INTERVAL { |
| 254 | + self.last_ping = now; |
| 255 | + if self.send_ping().is_err() { |
| 256 | + fatal!(cause = ExitCause::Failure; "Unable to send keep-alive packet to client\n"); |
| 257 | + } |
| 258 | + } |
| 259 | + |
| 260 | + loop { |
| 261 | + if let Some(block) = self.recv_block()? { |
| 262 | + if block.command() == Command::BinHeader || block.command() == Command::BinData { |
| 263 | + return Ok(Some(block)); |
| 264 | + } |
| 265 | + } else { |
| 266 | + return Ok(None); |
| 267 | + } |
| 268 | + } |
| 269 | + } |
| 270 | + |
| 271 | + /// Send a [`Ping`](Command::Ping) [`Block`]. |
| 272 | + /// |
| 273 | + /// It returns a [`NetError`] if some transmission failure ocurred, or else it will return a bool |
| 274 | + /// that indicates the status of this connection. It will be `false` if the connection shutdown |
| 275 | + /// correctly. |
| 276 | + fn send_ping(&mut self) -> Result<bool, NetError> { |
| 277 | + self.send_block(&Block::ping()) |
| 278 | + } |
| 279 | +} |
| 280 | + |
| 281 | +/// Check if the received password matches with the current password. |
| 282 | +/// |
| 283 | +/// This methods attempts to read a [`Password`](Command::Password) [`Block`] from `socket`. Any |
| 284 | +/// form of error in this operation results in `false`. |
| 285 | +/// |
| 286 | +/// If `password` is [`None`], then no checking is done and results in `true`. |
| 287 | +fn check_password(socket: &mut RecvSource, password: Option<&str>) -> bool { |
| 288 | + let block = match socket.recv_block() { |
| 289 | + Ok(Some(b)) => b, |
| 290 | + _ => return false, |
| 291 | + }; |
| 292 | + |
| 293 | + let pwd = match password { |
| 294 | + Some(p) => p, |
| 295 | + None => return true, |
| 296 | + }; |
| 297 | + |
| 298 | + if block.command() == Command::Password && String::from_utf8_lossy(block.data()) == *pwd { |
| 299 | + true |
| 300 | + } else { |
| 301 | + #[cfg(feature = "debug_out")] |
| 302 | + { |
| 303 | + eprintln!("[C] Wrong password"); |
| 304 | + eprintln!("[S] PASSWORD"); |
| 305 | + } |
| 306 | + // TODO: Check if the below portion is really required, since the receiver is not even |
| 307 | + // listening for a Password block |
| 308 | + let _ = socket.send_block(&Block::password("")); |
| 309 | + |
| 310 | + false |
| 311 | + } |
| 312 | +} |
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