Releases: CCBlueX/LiquidBounce
v0.7.0
What's Changed
- fix: Hash validation crash by @superblaubeere27 in #3142
- feat: Add trajectory for fireballs by @superblaubeere27 in #3144
- fix(nextgen): Improved detekt by @superblaubeere27 in #3161
- feat: breadcrumbs rework by @ccetl in #3138
- feat: more advanced CivBreak by @ccetl in #3120
- fix: Breadcrumbs by @ccetl in #3185
- feat: Add sprint speed to vanilla fly by @Ell1ott in #3171
- chore: updated simplified chinese translation by @latiao-1337 in #3198
- feat: Add creative flight mode by @Ell1ott in #3183
- feat: Teams armor color by @ccetl in #3201
- Update MurderMysterySwordDetection.kt by @easyloo in #3205
- chore: removal of ktlint by @1zun4 in #3212
- feat: Vulcan v2.8.6 Ground Speed by @ion1x in #3136
- feat: Improve vclip command to work with bigger distances by @Ell1ott in #3179
- feat: full-bright brightness option by @ccetl in #3245
- fix: breadcrumbs by @ccetl in #3243
- chore(deps-dev): bump braces from 3.0.2 to 3.0.3 in /src-theme by @dependabot in #3213
- feat: client-spoofer custom option by @ccetl in #3247
- fix: do not show time duplicated on auto config load by @1zun4 in #3253
- fix: splash overlay not hiding with destruct by @1zun4 in #3254
- nextgen add IllegalSwitchitem for kick mode by @latiao-1337 in #3251
- feat: anti-blind disable floating items by @ccetl in #3250
- feat: command auto account by @ccetl in #3249
- fix: text-setting not adding spaces by @ccetl in #3248
- feat: more options in super-knockback by @ccetl in #3271
- chore: update dependencies (fabric, vfp ...) by @1zun4 in #3274
- feat: Implemented OnlyOnPotionEffect option for Speed module. by @Katinuka in #3257
- fix: gradle properties search pattern by @1zun4 in #3276
- feat: Vulcan Nofall and Better Spider by @Razzy52 in #3234
- refactor: Spider Vulcan 2.8.8 by @1zun4 in #3278
- fix: target renderer showing disabled by @1zun4 in #3279
- feat: freecam disable on quit by @ccetl in #3285
- feat: allow independent speed for only potion effect by @1zun4 in #3289
- feat: added antibounce by @ManInMyVan in #3282
- feat: better chat by @ccetl in #3203
- feat: Grim2364 1.8 NoSlow by @ManInMyVan in #3297
- add logs folder to .gitignore by @ccetl in #3269
- feat: improve the help command by @ccetl in #3306
- chore: update to Minecraft 1.21 by @1zun4 in #3281
- fix: VFP suggest instead of breaks by @1zun4 in #3308
- feat: hide sensitive information on connect by @1zun4 in #3309
- chore: update kotlin to v2.0.0 by @1zun4 in #3310
- fix: translation sign exploit by @1zun4 in #3311
- feat: show staff in tab-list by @1zun4 in #3312
- docs: update readme by @1zun4 in #3313
New Contributors
Full Changelog: v0.6.0...v0.7.0
b93
What's Changed
- feat: Improved RoundedRect & GradientShader FPS Performance by @EclipsesDev in #3178
- feat: Simple BedDefender by @EclipsesDev in #3184
- fix: Better Fix For NoSlotSet Desync by @EclipsesDev in #3188
- feat: Improved StartFirstRotationSlow Logic by @EclipsesDev in #3192
- feat: Support Other Entities Projectiles by @EclipsesDev in #3193
- feat: Merged Trigger to AutoClicker (RequiresNoInput) & AutoBlock Delay by @EclipsesDev in #3194
- fix: Fixed TargetHUD Blending by @EclipsesDev in #3195
- feat: Added PacketDebugger by @EclipsesDev in #3196
- refactor: revert sprint fix by @EclipsesDev in #3199
- fix: fixed black hotbar offset by @EclipsesDev in #3202
- feat: Experimental Bezier curve pitch rotation angle change by @mems01 in #3210
- refactor: Removed Old Bypass by @EclipsesDev in #3214
Full Changelog: b92...b93
b92
What's Changed
- fix: Fixed FPS Issues with RectNew by @EclipsesDev in #3174
- feat: Added TargetHUD Animation by @EclipsesDev in #3172
- fix: Fixed TargetHUD Absorption Health by @EclipsesDev in #3170
- fix: InvalidC08 NoSlow Tweaks by @EclipsesDev in #3169
- feat: Added Early Switch option in scaffold by @doesDeveloper in #3168
- refactor: Target HUD now shown when ChatGUI is opened by @EclipsesDev in #3166
- feat: Added ChestStealer SmartOrder option by @doesDeveloper in #3165
- feat: Added F*cker BlockProgress Render by @EclipsesDev in #3164
- fix: Fixed ItemESP Rendering ESP Twice by @EclipsesDev in #3163
- fix: Fixed Nametags not getting health from scoreboard by @doesDeveloper in #3158
- feat: Added Fireball to Projectiles by @EclipsesDev in #3155
- refactor: Simplified & Optimized RoundedRect by @EclipsesDev in #3154
- feat: Added Smart delay for ChestStealer by @doesDeveloper in #3153
- feat: Projectiles Trails Fade Effect by @EclipsesDev in #3152
- chore: Complete traditional Chinese translation by @latiao-1337 in #3151
- refactor: Moved FakeLag file to Combat Category by @EclipsesDev in #3148
- feat: Projectiles Improvement by @EclipsesDev in #3147
- fix: Backtrack should now flush properly when not needed & Fakelag now properly work with Scaffold by @EclipsesDev in #3145
- fix: Fixed ServerInfo Command by @EclipsesDev in #3134
- feat: Improved isLookingOnEntities, Optimized Rendering & Added ThruBlocks Option by @EclipsesDev in #3133
- fix: ScriptManager Command Crashing by @EclipsesDev in #3106
- feat: Added Gradient Speed & Taco HUD Improvement by @EclipsesDev in #3095
- feat: Customizable Godbridging rotations by @doesDeveloper in #3094
- refactor: Removed UseStaticRotation option by @EclipsesDev in #3090
- feat: Added NoSlow ReblinkTicks Option & Scoreboard ServerIP Domain Check by @EclipsesDev in #3085
- feat: Added Blink NoSlow & Added Velocity IgnoreExplosion option by @EclipsesDev in #3084
- feat: Added InvalidC08 NoSlow by @EclipsesDev in #3081
- feat: Added Backtrack Player Render by @EclipsesDev in #3080
- refactor: Simplified KillAura isEnemy by @EclipsesDev in #3077
- feat: Added Invalid Health/Hunger FlagCheck by @EclipsesDev in #3076
- fix: AutoSoup violating vanilla logic by @mems01 in #3072
- feat: Add missing Chinese translation by @latiao-1337 in #3071
- feat: OverrideRaycast module by @mems01 in #3069
- fix: StartFirstRotationSlow not slowing down the original speed when ticks since no rotation is 0 by @mems01 in #3067
- feat: Improved FlagCheck GhostBlock Checks by @EclipsesDev in #3065
- feat: Improved SameY by @MaeTobiGeri in #3064
- feat: Added AntiVanish Module by @EclipsesDev in #3062
- feat: Made the relative rotation mode rotate slower when on high rotation differences by @mems01 in #3060
- feat: StartFirstRotationSlow option to Aimbot by @mems01 in #3057
- fix: Revert resetting the place rotation information post placement by @mems01 in #3056
- fix: AutoSoup autoclose should now properly reset by @EclipsesDev in #3052
- feat: StartFirstRotationSlow rotation option to modules that utilize rotations by @mems01 in #3050
- refactor: more cleaning up by @Coccocoahelper in #3048
- feat: SimulateShortStop option for all modules that utilize rotations by @mems01 in #3046
- refactor: more cleanups by @Coccocoahelper in #3042
- fix: fix the LocalTheme command by @Coccocoahelper in #3041
- feat: Made NoRotateSet rotate also for the player rotation by @mems01 in #3036
- fix: Rotations screwing up on Scaffold and on SilentRotation option toggle by @mems01 in #3034
- feat: Reworked RotationUtils by @mems01 in #3031
- fix: KillAura, Auto/LocalSettings, StaffDetector, Velocity Updates by @EclipsesDev in #3029
- refactor: cleaned up code by @Coccocoahelper in #3026
- feat: RespectMissCooldown option to KillAura by @mems01 in #3021
- fix: Fixed AutoSoup AutoClose by @EclipsesDev in #2991
- feat: Add more AutoPlay modes by @Coccocoahelper in #2980
- fix: Fixed TimerRange Reset by @EclipsesDev in #2968
- feat: Added TextShadow Option to BlockCounter by @EclipsesDev in #2967
- fix: Backtrack Minor Fixes by @EclipsesDev in #2966
- chore: Update build actions by @Coccocoahelper in #2963
- feat: Create Local Themes & Cleanup by @Coccocoahelper in #2959
- fix: Fixed FakeLag Damage Check by @EclipsesDev in #2958
- feat: Improved TimerRange Logic by @EclipsesDev in #2957
- feat: Improved BlockCounter & Target HUD by @EclipsesDev in #2956
- feat: Added FakeItem RenderUtils by @SuperSkidder in #2954
- fix: Fixed Tower Rotation by @EclipsesDev in #2953
- refactor: More Kotlinizing by @Coccocoahelper in #2943
New Contributors
- @doesDeveloper made their first contribution in #3094
Full Changelog: b91...b92
v0.6.0
What's Changed
- Hycraft Damage Fly (Polar) by @fyxar in #3018
- fix(nextgen): pr builds failing by @mems01 in #3019
- chore: update included README for MC 1.20.6 by @1zun4 in #3025
- feat: Bedwars Improvements by @re-ovo in #3014
- fix: no error message on missing config by @1zun4 in #3043
- chore(nextgen): updated chinese translations by @guosic in #3058
- fix: unnecessary padding below choice settings by @SenkJu in #3066
- feat: menu list item icons loader by @SenkJu in #3068
- chore(nextgen): improved chinese translations by @laoshuikaixue in #3059
- feat: NoSlow Sword position blink by @1zun4 in #3082
- feat: improved KillAura by @1zun4 in #3083
- fix: hotbar items drawn in spectator mode by @1zun4 in #3087
- fix: SmartEat bad offhand offset by @1zun4 in #3088
- feat: fail increment on conditional angle smooth by @1zun4 in #3089
- feat: HUD status effects by @1zun4 in #3091
- feat: online switch for offline account by @1zun4 in #3097
- feat: dye color self-bed by @1zun4 in #3098
- fix: remove unused fonts from default theme by @SenkJu in #3099
- feat: air status bar in hotbar by @SenkJu in #3100
- feat: get account button in easymc modals by @SenkJu in #3101
- feat: client destruct command by @1zun4 in #3102
- feat: AimAssist (in Aimbot) by @1zun4 in #3103
- feat: custom gravity-type on AutoShoot by @1zun4 in #3105
- Feat: Improve enable and disable notifications by @Ell1ott in #3109
- feat: improved menu scaling on 1080p monitors by @SenkJu in #3112
- feat: fake player command by @ccetl in #3092
- fix: FastUse thinks swords are food by @1zun4 in #3113
- fix: menu lists not being sortable ingame by @SenkJu in #3114
- fix: specified [isFood] more strict by @1zun4 in #3115
- fix: milk not specified by @1zun4 in #3116
- feat: sortable account manager by @SenkJu in #3117
- fix: menu list item ids desyncing after ordering by @SenkJu in #3118
- fix: AutoBlock InteractAt (Grim BadPacketsM) by @1zun4 in #3119
- feat: Hide Appearance should affect HUD by @1zun4 in #3121
- fix: Sentinel20thApr (CC) fly boost w/o damage by @1zun4 in #3122
- chore: improve not valid session message by @1zun4 in #3123
- fix: HideAppearance not affecting Vanilla GUI modifications by @1zun4 in #3124
- feat: improved ClickTP block selection visualization by @1zun4 in #3127
- fix: fakelag affecting when not-ingame by @1zun4 in #3128
- fix: dummy not moving on auto-reset blink by @1zun4 in #3129
- fix: lag spike on chunk update by @1zun4 in #3126
- feat: aliases to auto account by @Ell1ott in #3111
- feat: RequiresNoInput on AutoClicker by @1zun4 in #3130
- fix: lunar compatibility by @1zun4 in #3131
- feat: wipe on destruct parameter by @1zun4 in #3132
- feat: noslow improvements by @1zun4 in #3125
- feat: RequiresChestStealer option for StorageESP by @1zun4 in #3137
- feat: Time Shift (formerly Regen and Zoot) by @1zun4 in #3139
- feat: ViaFabricPlus 3.3.0 by @1zun4 in #3093
New Contributors
- @laoshuikaixue made their first contribution in #3059
- @ccetl made their first contribution in #3092
Full Changelog: v0.5.1...v0.6.0
v0.5.1
What's Changed
- fix: raycast range not dynamically adjusting by @1zun4 in #3008
- fix: rendering exp level when DISABLE_EXP_BAR tweak enabled by @1zun4 in #3009
- fix: HeadDB NBT format not updated for Minecraft 1.20.5+ by @1zun4 in #3010
- fix: WOLF_ARMOR being treated as actual armor by @1zun4 in #3011
- Improve config command by @re-ovo in #3005
Full Changelog: v0.5.0...v0.5.1
v0.5.0
What's Changed
- [GENERAL] Improve the Feature Request form by @Coccocoahelper in #2900
- fix(nexgen): Make ignored slots work on scaffold, ignore armor lots by default by @superblaubeere27 in #2923
- feat: allow to switch off translation fix by @1zun4 in #2928
- fix(nextgen): Fixed race condition in Timer's pulse code by @superblaubeere27 in #2934
- improvement of Russian translation by @quandie in #2948
- chore: Update build actions (nextgen) by @Coccocoahelper in #2962
- fix: labeler by @1zun4 in #2977
- Nametags improval by @g0ldyy in #2987
- update(nextgen): Update nexgen to 1.20.6 by @superblaubeere27 in #2201
- Karhu Tower by @MaeTobiGeri in #2996
- feat: fully reformat and improve scaffold by @1zun4 in #2779
- chore(deps): bump com.gorylenko.gradle-git-properties from 2.4.1 to 2.4.2 by @dependabot in #2951
- Auto totem health check mode by @SmugNugg in #2870
- feat: ReverseStep maximum fall distance option by @1zun4 in #3002
- fix: ReverseStep event usage by @1zun4 in #3003
New Contributors
- @quandie made their first contribution in #2948
- @g0ldyy made their first contribution in #2987
- @MaeTobiGeri made their first contribution in #2996
Full Changelog: v0.4.1...v0.5.0
b91
What's Changed
LEGACY: Added InvalidUUID AntiBot by @EclipsesDev in #2742
LEGACY: KillAura Small Improvement pt.1 by @EclipsesDev in #2744
LEGACY: KillAura Small Improvement pt.2 by @EclipsesDev in #2748
LEGACY: Added TNTTimer by @EclipsesDev in #2749
LEGACY: Fixed KillAura AutoBlock by @EclipsesDev in #2750
LEGACY: Added NoAchievement Module & Small Tweaks by @EclipsesDev in #2762
LEGACY: Converted Ignite & TeleportHit Modules to Kotlin by @EclipsesDev in #2763
LEGACY: Added VulcanLowHop & ItemPhysics Tweak by @EclipsesDev in #2773
LEGACY: Fixed UI & Added Custom Scoreboard Server IP by @EclipsesDev in #2781
LEGACY: Forge Mixin Improvement by @EclipsesDev in #2786
LEGACY: Added More Condition to Text Elements by @EclipsesDev in #2796
LEGACY: Updated BlockMC2 Criticals by @EclipsesDev in #2805
LEGACY: Added HypixelBlink NoFall & Added BlinkUtils by @EclipsesDev in #2813
LEGACY: Fixed NoSlotSet Desync by @EclipsesDev in #2814
LEGACY: Fixed Tower Rotation by @EclipsesDev in #2816
LEGACY: HypixelBlink NoFall Small Tweaks by @EclipsesDev in #2836
LEGACY: Fixed Scaffold AutoF5 & Blink Nofall by @EclipsesDev in #2846
LEGACY: Update Simplified & Traditional Chinese by @latiao-1337 in #2848
LEGACY: Fixed NoSlotSet Desync by @EclipsesDev in #2862
LEGACY: Small Client Improvement by @EclipsesDev in #2869
LEGACY: HUD Improvement by @EclipsesDev in #2879
LEGACY: Added Hide Modules & Fixed Spaced Name by @EclipsesDev in #2883
LEGACY: Added BlockCounter Element by @EclipsesDev in #2892
LEGACY: Improved TargetHUD & Fixed RenderUtils by @EclipsesDev in #2902
LEGACY: Added Taco HUD & Fixed Chat prefix by @EclipsesDev in #2906
LEGACY: Added ResetOnWater & ResetOnWebs Option to TimerRange by @Coccocoahelper in #2914
LEGACY: Added GradientShader & GradientFontShader by @EclipsesDev in #2929
LEGACY: Convert ItemTeleport to Kotlin by @Coccocoahelper in #2933
Full Changelog: b90...b91
v0.4.1
What's Changed
- fix: missing description for civbreak by @SenkJu in #2881
- fix: width of add account modal by @SenkJu in #2882
- feat: WaitUntilCombat on VerusCombat disabler by @1zun4 in #2889
- chore: improve translations of
pt_br
andru_ru
by @opZywl in #2885 - fix: clickgui scaling not working properly by @SenkJu in #2891
- fix: friendclicker broken translation on notification by @1zun4 in #2894
- fix: fcker abort flaw by @1zun4 in #2895
- fix: NoFall acting in useless situations by @1zun4 in #2896
- fix: spectator noclip not working by @1zun4 in #2897
Full Changelog: v0.4.0...v0.4.1
v0.4.0
What's Changed
- fix: gui scale being limited to two options by @SenkJu in #2808
- feat: implement gui scale for clickgui properly by @SenkJu in #2809
- feat: srcdoc in iFrame component by @SenkJu in #2819
- feat: netty server default port by @SenkJu in #2822
- refactor: disabler toggles by @1zun4 in #2837
- fixed japanese translations by @hiro1234omochi in #2824
- feat: CivBreak by @Munchax10 in #2815
- fix: Vulcan Scaffold bypass running in useless scenarios by @1zun4 in #2838
- fix: use @WrapWithCondition instead of conflicting @reDIrect for VFP … by @1zun4 in #2840
- fix: do not call enable/disable when not enabled by @1zun4 in #2841
- feat: implement spaceSeperatedNamesChange event by @SenkJu in #2842
- feat: clickgui scale setting by @SenkJu in #2843
- fix: sliders not using full width of clickgui panels by @SenkJu in #2844
- feat: space seperated names for drop down values by @SenkJu in #2845
- nextgen Update Simplified Chinese by @latiao-1337 in #2849
- feat: update BMC criticals by @1zun4 in #2850
- Verus Combat Disabler by @fyxar in #2851
- fix: issue with world joining (Verus Combat Disabler) by @fyxar in #2852
- fix: unloaded outline shader by @1zun4 in #2859
- fix: minimap re-created during theme switch by @1zun4 in #2860
- (Japanese File | ja_jp.json) All values have been translated. by @DiamondGotCat in #2830
- feat: .client prefix instead of .prefix by @1zun4 in #2861
- feat: keystrokes by @SenkJu in #2807
- feat: EasyMC support by @1zun4 in #2863
- fix: last connected server not being restored by @SenkJu in #2872
- Fixed issues with BadPacketsG6/BadPacketsG3 by @fyxar in #2868
- fix: verus combat disabler flag by @1zun4 in #2873
- feat: CubeCraft Sentinel20thApr Fly by @1zun4 in #2874
- fix: stop velocity on disable NCPClipFly by @1zun4 in #2875
- feat: Spammer Pattern and MPS option by @1zun4 in #2876
- feat: warning on disabler GrimSpectate by @1zun4 in #2877
New Contributors
- @hiro1234omochi made their first contribution in #2824
- @DiamondGotCat made their first contribution in #2830
Full Changelog: v0.3.0...v0.4.0
v0.3.0
What's Changed
- fix: CEF rendering at wrong refresh rate by @SenkJu in #2753
- fix: missing organisation information showing undefined in proxy manager by @SenkJu in #2754
- feat: add some more module aliases by @SenkJu in #2755
- Basic Spider Module by @Razzy52 in #2751
- fix: arraylist order being slightly off some times by @SenkJu in #2759
- fix: change to space seperated names setting not updating arraylist order by @SenkJu in #2760
- Nextgen: Update Chinese translation by @guosic in #2761
- fix: FreeCam interact from camera not working by @1zun4 in #2770
- Don't call target renderer if disabled by @jonesdevelopment in #2738
- chore(deps): bump org.apache.tika:tika-core from 2.9.1 to 2.9.2 by @dependabot in #2719
- chore(deps-dev): bump vite from 5.1.1 to 5.1.7 in /src-theme by @dependabot in #2727
- feat: Made grim collide boost speed customizable by @superblaubeere27 in #2729
- Grim Noweb by @Razzy52 in #2543
- feat: custom ambience by @1zun4 in #2772
- feat: blink option on fly ncp clip by @1zun4 in #2774
- fix: crash related to DragAndDrop on ChestStealer by @1zun4 in #2775
- fix: do not auto-totem in creative mode by @1zun4 in #2776
- feat: custom NCPClip clipping option by @1zun4 in #2784
- feat(nextgen): VulcanTeleportMC18 fly and NoFall Packet mode improvements by @Munchax10 in #2782
- feat: Elytra Improvements by @Razzy52 in #2780
- feat: BlocksMC Criticals and fixes issue by @1zun4 in #2785
- fix: clean up sprint settings by @1zun4 in #2787
- feat: BungeeSpoof by @1zun4 in #2788
- feat(nextgen): Vulcan sprint disabler and scaffold limit disabler by @Munchax10 in #2789
- feat(nextgen): Spigot antispam bypass using exclusions by @Munchax10 in #2792
- ForceJump mode for NoFall by @SmugNugg in #2758
- fix: blink nofall by @1zun4 in #2798
- chore: update translation en_US by @1zun4 in #2799
- fix: not remembering selected proxy by @1zun4 in #2800
- fix: connection details conflicting with button on WQHD monitors by @1zun4 in #2801
- feat: proceed button on downloading terrain by @1zun4 in #2802
- fix: unable to run multiple MCEF instances by @1zun4 in #2803
- fix: not displaying staff count correctly by @1zun4 in #2804
New Contributors
- @jonesdevelopment made their first contribution in #2738
- @SmugNugg made their first contribution in #2758
Full Changelog: v0.2.0...v0.3.0