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Right now movement cost calculations here do not take into account whether or not the tile is within a civ's borders. That can be found via this variable in the tile class. Civ A's units shouldn't be able to use Civ B's roads without a right of passage.
Possible bonus work, implement right of passage agreements (though this is a big enough change that it probably warrants a separate issue, as we don't yet have multi-turn trade deals implemented)
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good first issueGood for newcomersGood for newcomers