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Improve the science advisor UI #797

@TomWerner

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@TomWerner

Right now there are two visual-related TODOs:

Right now we always pick the small size. A bonus for the multi-size tech box would be to also update our custom art to handle the larger sizes, since right now we only use the small size: https://github.com/C7-Game/Prototype/blob/Development/C7/Art/Advisors/techboxes.png

I'm pretty sure the original game uses things like number of buildings the tech unlocks, worker actions, etc, to pick the size. I don't think it's in the rules, though a modder might be able to tell you more.

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