Carthage Preview 4 - Vanquishing the Zombies #378
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QuintillusCFC
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The C7 team has released the fourth preview of the "Carthage" milestone. This is a general enhancement over the "Babylon" release, and recommended for all newcomers.
This is a smaller monthly release, and focuses on bug fixes, especially eliminating zombies now that Halloween is in the past. But it does include one new feature.
Changes:
Media files from Civilization III are still required in this milestone.
Windows Installation
This is a Windows 64-bit executable and requires 64-bit windows and a Civilization III installation to be present on the computer for access to media files. C7 will find this install in the Windows registry automatically.
Linux Installation
This is an x86-64 Linux executable, and it requires media files from a Civilization III installation. We devs just copy the top-level "Sid Meier's Civilization III Complete" ("Complete may not be there if your install was from pre-Complete CDs, but that's OK) folder and its contents to our Linux machine.
export CIV3_HOME="/path/to/civ3"
Mac Installation
This is a universal 64-bit executable, so it should run on both Intel and M1 Macs, and it requires media files from a Civilization III installation. We devs just copy the top-level "Sid Meier's Civilization III Complete" ("Complete may not be there if your install was from pre-Complete CDs, but that's OK) folder and its contents to our Mac.
xattr -cr /path/to/C7.app
; you can avoid typing the path out by typingxattr -cr
and then dragging the C7.app icon onto the terminal windowexport CIV3_HOME="/path/to/civ3"
open /path/to/C7.app
, or again just typeopen
and drag the C7 icon onto the terminal window and press enterKnown issues
xattr -cr /path/to/C7.app
to enable running it.This discussion was created from the release Carthage Preview 4 - Vanquishing the Zombies.
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