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Loading existing world

DavixDevelop edited this page Feb 12, 2021 · 3 revisions

Terra++ automatically loads old terra++ worlds, but if you are experiencing problems like crashes do the following.

  • Download NBTExplorer and open it
  • Expand your save by clicking on the + icon before
  • Expand level.dat
  • Expand Data and scroll down to generatorOptions
  • Double click on generatorOptions and paste the following into the text box:
{
    "projection": {
        "scale": {
            "delegate": {
                "flip_vertical": {
                    "delegate": {
                        "bte_conformal_dymaxion": {}
                    }
                }
            },
            "x": 7318261.522857145,
            "y": 7318261.522857145
        }
    },
    "useDefaultHeights": true,
    "useDefaultTrees": true,
    "version": 2
}
  • After that, click on OK
  • Click on the save icon

Keep in mind, by doing this, you will delete the previous options, like using custom terrain. To set it up again, follow the Custom terrain dataset guide, starting at step E. Using your generated dataset. It is also recommended to delete terra121.cfg and terraplusplus.cfg from the .minecraft/config folder. If your heights folder (.minecraft\terraplusplus\config\heights) contains the old *.json5 file, delete it and the .json file, and recreate the config file using the guide. This is very important.

Need help or have a question?

You can contact me on Discord, under davixdevelop#3914, or you can join us on our BTE Development Hub on Discord, and ask away under the #terraplusplus-support channel.

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