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Loading existing world
Terra++ automatically loads old terra++ worlds, but if you are experiencing problems like crashes do the following.
- Download NBTExplorer and open it
- Expand your save by clicking on the
+
icon before - Expand
level.dat
- Expand
Data
and scroll down togeneratorOptions
- Double click on
generatorOptions
and paste the following into the text box:
{
"projection": {
"scale": {
"delegate": {
"flip_vertical": {
"delegate": {
"bte_conformal_dymaxion": {}
}
}
},
"x": 7318261.522857145,
"y": 7318261.522857145
}
},
"useDefaultHeights": true,
"useDefaultTrees": true,
"version": 2
}
- After that, click on
OK
- Click on the save icon
Keep in mind, by doing this, you will delete the previous options, like using custom terrain. To set it up again, follow the Custom terrain dataset guide
, starting at step E. Using your generated dataset
. It is also recommended to delete terra121.cfg
and terraplusplus.cfg
from the .minecraft/config
folder. If your heights
folder (.minecraft\terraplusplus\config\heights
) contains the old *.json5
file, delete it and the .json
file, and recreate the config file using the guide. This is very important.
You can contact me on Discord, under davixdevelop#3914
, or you can join us on our BTE Development Hub on Discord, and ask away under the #terraplusplus-support
channel.