@@ -104,12 +104,70 @@ DiamondArcade = {
104104 end
105105 },
106106
107+ Trophy = {
108+ claw = " entity_set_arcade_set_trophy_claw" ,
109+ love = " entity_set_arcade_set_trophy_love" ,
110+ teller = " entity_set_arcade_set_trophy_teller" ,
111+ gunner = " entity_set_arcade_set_trophy_gunner" ,
112+ king = " entity_set_arcade_set_trophy_king" ,
113+ racer = " entity_set_arcade_set_trophy_racer" ,
114+ patriot = " entity_set_arcade_set_trophy_patriot" ,
115+ monkey = " entity_set_arcade_set_trophy_monkey" ,
116+ brawler = " entity_set_arcade_set_trophy_brawler" ,
117+ retro = " entity_set_arcade_set_trophy_retro" ,
118+ cabs = " entity_set_arcade_set_trophy_cabs" ,
119+ strife = " entity_set_arcade_set_trophy_strife" ,
120+
121+ Enable = function (trophy , state , refresh )
122+ SetIplPropState (DiamondArcade .interiorId , trophy , state , refresh )
123+ end
124+ },
125+
126+ Plushie = {
127+ purple = " entity_set_plushie_01" ,
128+ green = " entity_set_plushie_02" ,
129+ blue = " entity_set_plushie_03" ,
130+ orange = " entity_set_plushie_04" ,
131+ yellow = " entity_set_plushie_05" ,
132+ red = " entity_set_plushie_06" ,
133+ princess = " entity_set_plushie_07" ,
134+ wasabi = " entity_set_plushie_08" ,
135+ master = " entity_set_plushie_09" ,
136+
137+ Enable = function (plushie , state , refresh )
138+ SetIplPropState (DiamondArcade .interiorId , plushie , state , refresh )
139+ end
140+ },
141+
142+ Details = {
143+ tv = " entity_set_big_screen" ,
144+ screens = " entity_set_screens" ,
145+
146+ Enable = function (details , state , refresh )
147+ SetIplPropState (DiamondArcade .interiorId , details , state , refresh )
148+ end
149+ },
150+
107151 LoadDefault = function ()
108152 DiamondArcade .Style .Set (DiamondArcade .Style .normal , false )
109153 DiamondArcade .Ceiling .Set (DiamondArcade .Ceiling .flat , false )
110154 DiamondArcade .Mural .Set (DiamondArcade .Mural .forever , false );
111155 DiamondArcade .Floor .Set (DiamondArcade .Floor .proper , false )
112156
157+ DiamondArcade .Trophy .Enable (DiamondArcade .Trophy .claw , true , false )
158+ DiamondArcade .Trophy .Enable (DiamondArcade .Trophy .teller , true , false )
159+ DiamondArcade .Trophy .Enable (DiamondArcade .Trophy .gunner , true , false )
160+ DiamondArcade .Trophy .Enable (DiamondArcade .Trophy .brawler , true , false )
161+ DiamondArcade .Trophy .Enable (DiamondArcade .Trophy .cabs , true , false )
162+
163+ DiamondArcade .Plushie .Enable (DiamondArcade .Plushie .purple , true , false )
164+ DiamondArcade .Plushie .Enable (DiamondArcade .Plushie .princess , true , false )
165+ DiamondArcade .Plushie .Enable (DiamondArcade .Plushie .wasabi , true , false )
166+ DiamondArcade .Plushie .Enable (DiamondArcade .Plushie .master , true , false )
167+
168+ DiamondArcade .Details .Enable (DiamondArcade .Details .tv , true , false )
169+ DiamondArcade .Details .Enable (DiamondArcade .Details .screens , true , false )
170+
113171 RefreshInterior (DiamondArcade .interiorId )
114172 end
115173}
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