@@ -24,15 +24,51 @@ NorthYankton = {
2424 " prologue05b" ,
2525 " prologue06" ,
2626 " prologue06b" ,
27+ " prologue_occl" ,
2728 " prologue06_int" ,
2829 " prologuerd" ,
2930 " prologuerdb" ,
3031 " prologue_DistantLights" ,
3132 " prologue_LODLights" ,
32- " prologue_m2_door"
33+ " DES_ProTree_start" ,
34+ " prologue_m2_door" ,
35+ " prologue03_grv_cov"
36+ },
37+
38+ Grave = {
39+ covered = " prologue03_grv_cov" ,
40+ dug = " prologue03_grv_dug" ,
41+ funeral = " prologue03_grv_fun" ,
42+
43+ Set = function (grave )
44+ NorthYankton .Grave .Clear ()
45+
46+ EnableIpl (grave , true )
47+ end ,
48+ Clear = function ()
49+ EnableIpl ({
50+ NorthYankton .Grave .covered ,
51+ NorthYankton .Grave .dug ,
52+ NorthYankton .Grave .funeral
53+ }, false )
54+ end
55+ },
56+
57+ Traffic = {
58+ Enable = function (state )
59+ SetAllPathsCacheBoundingstruct (state )
60+
61+ SetRoadsInAngledArea (5526.24 , - 5137.23 , 61.78925 , 3679.327 , - 4973.879 , 125.0828 , 192 , false , state , true );
62+ SetRoadsInAngledArea (3691.211 , - 4941.24 , 94.59368 , 3511.115 , - 4869.191 , 126.7621 , 16 , false , state , true );
63+ SetRoadsInAngledArea (3510.004 , - 4865.81 , 94.69557 , 3204.424 , - 4833.817 , 126.8152 , 16 , false , state , true );
64+ SetRoadsInAngledArea (3186.534 , - 4832.798 , 109.8148 , 3202.187 , - 4833.993 , 114.815 , 16 , false , state , true );
65+ end
3366 },
3467
3568 Enable = function (state )
69+ NorthYankton .Grave .Clear ()
70+ NorthYankton .Traffic .Enable (state )
71+
3672 EnableIpl (NorthYankton .ipl , state )
3773 end
3874}
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