Skip to content

Random color coding of the different objects in the morphology #64

@marwan-abdellah

Description

@marwan-abdellah

We are interested in integrating a feature that can color-code the different parts of the morphology (samples, segments, and sections) using random coloring patterns (probably with an internal seed that can be controlled by the user). The implementation should query the maximum number of color slots available for a single morphology skeleton in Blender.

Metadata

Metadata

Labels

enhancementNew feature or request

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions