@@ -92,7 +92,7 @@ DO_APP_FUNC(void, PlayerControl_MurderPlayer, (PlayerControl* __this, PlayerCont
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DO_APP_FUNC (void , PlayerControl_RpcMurderPlayer, (PlayerControl* __this, PlayerControl* target, bool didSucceed, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcMurderPlayer(PlayerControl, System.Boolean )");
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DO_APP_FUNC (void , PlayerControl_ReportDeadBody, (PlayerControl* __this, NetworkedPlayerInfo* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::ReportDeadBody(NetworkedPlayerInfo)");
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DO_APP_FUNC (void , PlayerControl_StartMeeting, (PlayerControl* __this, NetworkedPlayerInfo* target, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::StartMeeting(NetworkedPlayerInfo)");
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- DO_APP_FUNC (void , PlayerControl_RpcSetRole, (PlayerControl* __this, RoleTypes__Enum roleType, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetRole(AmongUs.GameOptions.RoleTypes)");
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+ DO_APP_FUNC (void , PlayerControl_RpcSetRole, (PlayerControl* __this, RoleTypes__Enum roleType, bool canOverrideRole, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetRole(AmongUs.GameOptions.RoleTypes, System. Boolean )");
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DO_APP_FUNC (void , PlayerControl_RpcSetScanner, (PlayerControl* __this, bool value, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetScanner(System.Boolean )");
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DO_APP_FUNC (void , PlayerControl_CmdCheckColor, (PlayerControl* __this, uint8_t bodyColor, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::CmdCheckColor(System.Byte )");
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DO_APP_FUNC (void , PlayerControl_RpcSetColor, (PlayerControl* __this, uint8_t bodyColor, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetColor(System.Byte )");
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