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How are you wanting to cut the cube? The patch you've provided is just a curved strip. This shape reminds me of the teardrop rounding. Would applying that to a cuboid get close enough? |
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Hi there, I'm trying to take a
cube
and cut it via a bezier patch, so that the top surface is a curve I've defined as follows:What's the simplest way to do this? I couldn't work out how to fake it using this patch as a top surface, and connected patches on the other 5 sides to make the rest of the solid. Nor could I work out how to take the bezier patch and pass it to
heightfield()
.Both seem like they'd theoretically work, I just can't make the mental jump from point A to B. Can anyone assist?
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