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CHANGELOG.md

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@@ -15,6 +15,7 @@ Per Keep a Changelog there are 6 main categories of changes:
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- Security
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- [Unreleased](#unreleased)
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- [v0.2.2](#v022)
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- [v0.2.1](#v021)
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- [v0.2.0](#v020)
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- [v0.1.1](#v011)
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## Unreleased
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## v0.2.2
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Released 2021-10-24
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### Fixed
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- rend3: Fixed bug where in gpu mode, changing textures would cause a brief flash.
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- rend3-pbr: Fixed normal mapping.
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## Diffs
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- [Unreleased](https://github.com/BVE-Reborn/rend3/compare/v0.2.1...HEAD)
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- [Unreleased](https://github.com/BVE-Reborn/rend3/compare/v0.2.2...HEAD)
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- [v0.2.2](https://github.com/BVE-Reborn/rend3/compare/v0.2.1...v0.2.2)
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- [v0.2.1](https://github.com/BVE-Reborn/rend3/compare/v0.2.0...v0.2.1)
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- [v0.2.0](https://github.com/BVE-Reborn/rend3/compare/v0.1.1...v0.2.0)
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- [v0.1.1](https://github.com/BVE-Reborn/rend3/compare/v0.1.0...v0.1.1)

README.md

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To use rend3 add the following to your Cargo.toml:
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```
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rend3 = "0.2.1"
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rend3 = "0.2.2"
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```
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## Screenshots

rend3-pbr/Cargo.toml

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[package]
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name = "rend3-pbr"
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version = "0.2.1"
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version = "0.2.2"
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authors = ["Connor Fitzgerald <connorwadefitzgerald@gmail.com>"]
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edition = "2018"
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description = "PBR Render Routine for rend3"

rend3/Cargo.toml

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[package]
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name = "rend3"
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version = "0.2.1"
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version = "0.2.2"
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authors = ["Connor Fitzgerald <connorwadefitzgerald@gmail.com>"]
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edition = "2018"
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description = "Easy to use, customizable, efficient 3D renderer library built on wgpu."

rend3/src/lib.rs

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//! To use rend3 add the following to your Cargo.toml:
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//!
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//! ```text
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//! rend3 = "0.2.1"
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//! rend3 = "0.2.2"
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//! ```
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//!
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//! # Screenshots

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