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Copy file name to clipboardExpand all lines: README.md
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| Name | Image | Description |
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|-------|------|-------------|
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| Hexagon || A haxagon grid where the top of the hexagon is flat. |
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| Pointy hexagon || A haxagon grid where the top of the hexagon is pointy. |
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| Square || A sguare grid. |
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| Triangle || A triangular grid. |
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| Circle || A square grid where cells are converted into circles. The circle does not cover the entire area the cell represents, but does include all points that would fall within the specified grid cell. |
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| Hexagon circle || A haxagon grid where cells are converted into circles. The circle does not cover the entire area the cell represents, but does include all points that would fall within the specified grid cell. |
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| Hexagon || A haxagon grid where the top of the hexagon is flat. |
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| Pointy hexagon || A haxagon grid where the top of the hexagon is pointy. |
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| Square || A sguare grid. |
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| Triangle || A triangular grid. |
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| Circle || A square grid where cells are converted into circles. The circle does not cover the entire area the cell represents, but does include all points that would fall within the specified grid cell. |
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| Hexagon circle || A haxagon grid where cells are converted into circles. The circle does not cover the entire area the cell represents, but does include all points that would fall within the specified grid cell. |
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**Credit**
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A lot of the hexagon grid based algorithms came from this [awesome site](https://www.redblobgames.com/grids/hexagons/).
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Triangle grid calculations are based on this [blog post](http://csharphelper.com/blog/2015/10/draw-a-triangular-grid-in-c/)
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## Getting started
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Download the project and copy the `azure-maps-gridded-data-source` JavaScript file from the `dist` folder into your project.
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## Samples
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[Extruded gridded data source](https://azuremapscodesamples.azurewebsites.net/index.html?sample=Extruded%20gridded%20data%20source)
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