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Hi - first of all what an awesome mod! This is helping us a lot and increased gameplay (and fun) in our session! Similar mods have given us a lot of joy in other games (it is so funny to spawn mobs or goof around).
I have a small topic i'd liked to share; When activating the "no placement cost" we use when testing out some builds, we saw that we suddenly could craft everything, including stuff we haven't yet discovered in our new playthrough. Maybe this could be either tweaked or separated into another option - we used to play through the game without unlocking too much from start. Don't see it as a request, just a quick hint!
--Edit
I'd like to precise, that you by enabling "no placement cost" you can build everything, however disabling the feature will go back to your known recipes.
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Hi - first of all what an awesome mod! This is helping us a lot and increased gameplay (and fun) in our session! Similar mods have given us a lot of joy in other games (it is so funny to spawn mobs or goof around).
I have a small topic i'd liked to share; When activating the "no placement cost" we use when testing out some builds, we saw that we suddenly could craft everything, including stuff we haven't yet discovered in our new playthrough. Maybe this could be either tweaked or separated into another option - we used to play through the game without unlocking too much from start. Don't see it as a request, just a quick hint!
--Edit
I'd like to precise, that you by enabling "no placement cost" you can build everything, however disabling the feature will go back to your known recipes.
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