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Agriculture Modules #706

@KiwiHawk

Description

@KiwiHawk

Agriculture modules are still a bit strange.

Issues

  • Incorrectly show in tooltips of Mining Drills and Labs
  • Appears that they are being inserted when Ctrl + Clicking (doesn't actually insert, correctly)
  • Can be inserted into beacons when Bob's Module's setting Transmit Productivity is enabled (BUG)
  • Helpers such as Helmod and YAFC have no way of knowing that mining drills and labs shouldn't accept Agriculture modules

Suggested fixes

  • Remove control stage module insertion checks
  • Disallow pollution in:
    • Labs
  • Disallow productivity in:
    • Mining drills
  • Either disable Bob's Modules setting to allow productivity in beacons. Or if it is enabled, disallow pollution in beacons
  • Remove pollution effect from productivity and god modules (Bob's modules)

Side effects

  • Green, Pollution Cleaning, and Pollution Producing modules will no longer be usable in Labs
  • If Bob's Module's setting Transmit Productivity is enabled, then Green, Pollution Cleaning, and Pollution Producing modules will no longer be usable in beacons

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