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I'm in chapter 6.
I already finish the UI and I created a HealthBar UI
And I change the player.cs
The way you did.
switch(hitObject.itemType)
{
case Item.ItemType.COIN:
shoulddisappear = true;
break;
case Item.ItemType.HEALTH:
shoulddisappear = AdjustmentHitPoints(hitObject.quantity);
}
And so on.
I really don't know what to do i stack to this chapter for almost 3 weeks.