This game was originally made for the GMTK Game Jam 2024 under 96 hours. This is the first time I ever participated in a game jam. Despite the game's scope being small, It was still very stressful to make on a time limit, but I managed to make the game adhere to (most of) my vision in the end. I learned a lot from this experience and I'm very happy I participated in the jam 😃!
I'm planning to make a better version of this game in the future, but I'll be using the Godot Engine for that instead of GameMaker Studio 2, so I'm making this source code public with a few bonus files. Most of the code here is from the jam, so it's really REALLY bad, but considering I haven't used GameMaker in a long time at the time I made this and that this was my first game jam experience, I'm happy that it even works 😅.
- Install GameMaker Studio 2 on your computer.
- Open GameMaker and go to
File > Preferences > Runtime Feeds > Master
and make sure runtime version2023.11.1.160
is installed and running. - Go back to the
Start Page
, pressOpen
and navigate tosource/Space_Inflators.yyp
from this repository in the pop-up file explorer. - The game's source code is now open in GameMaker. Go to the top-right corner of the window, press the
Targets
button and choose your preferred target to compile to or the right target for your computer. - Press the
Run
button orF5
to compile and test the game quickly. Press theCreate Executable
button orCtrl + F8
to compile the game into an executable which is compatible with your chosen target.
Title Theme - "8 Bit Nostalgia" by David Renda
Main Font - Arcade Classic Font by Jakob "Pizzadude" Fischer (not on HTML5)
Title Font - FFF Forward Font by "Fonts For Flash"