How to fix polygon winding #799
Replies: 2 comments 9 replies
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You don't provide examples, but if you cast your eye over the docs, you might find that a union with an appropriate filling rule will give you consistent winding on your outputs : https://www.angusj.com/clipper2/Docs/Units/Clipper/Types/FillRule.htm |
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If your existing polygons don't also self intersect, then you could use the Clipper library to |
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I have some non-intersecting polygons with holes, but their winding is messed. Can i fix them reilable using existing library methods?
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