Skip to content

More Features #8

@AkiKurisu

Description

@AkiKurisu

Get inspired by Unreal implementations of Behavior Tree, I think the following features are very useful and may be implemented in the feature:

  • Nodes can be directly embedded with Decorator Node in Editor.
  • EQS system support (Unity does not have this yet, you need to implement it manually, and it may not belong to the function of behavior tree)
  • The concept of Service Node.

Metadata

Metadata

Assignees

Labels

enhancementNew feature or request

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions