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Audio Services
The very first thing that SoundFingerprinting
library does in the processing pipeline, it decodes audio samples (or video frames) from the underlying media file. It has to extract AudioSamples
for audio fingerprints (or Frames
for video fingerprints).
The decoding is done by instances of the following interfaces that you can specify in the UsingServices
method overload during fingerprint creation or querying:
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IAudioService
- used for audio fingerprinting.SoundFingerprintingAudioService
FFmpegAudioService
NAudioService
BassAudioService
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IVideoService
- used for video fingerprinting.FFmpegAudioService
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IMediaService
- used for both audio and video fingerprinting.FFmpegAudioService
You can implement your own class and use it in the processing pipeline if neither of these implementations meet your requirements (i.e., none of the classes can decode file format specific to your use case).
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SoundFingerprintingAudioService
comes bundled with the core SoundFingerprinting library. It supports only WAV files at the input. This implementation is known to alias the audio signal during downsampling. Use this implementation only in testing environments. Supported in any OS. MIT licensed. -
FFmpegAudioService
comes bundled with SoundFingerprinting.Emy package.FFmpegAudioService
is also the only currently supported service that can be used to read video files, providing the ability to fingerprint video frames and audio samples. Best suited for the production environment due to speed and accuracy. It provides ways to read audio from any format that is supported by FFmpeg (that is almost any known format). It is also able to extract audio tracks directly from video files. To useFFmpegAudioService
you need to have it installed on the machine that fingerprints the files:- Windows - download FFmpeg libraries for x64 platform. Place the files alongside your executable in the following folder:
FFmpeg\bin\x64
. - Debian -
apt-get install ffmpeg
- Alpine -
apk add ffmpeg
- MacOS -
brew install ffmpeg
SoundFingerprinting.Emy is free for non-commercial use. Please contact sergiu@emysound.com for details. Supported FFmpeg versions:
v4.x.x
. - Windows - download FFmpeg libraries for x64 platform. Place the files alongside your executable in the following folder:
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NAudioService
suitable for the Windows environment only. Available via SoundFingerprinting.Audio.NAudio NuGet package. Provides support for .mp3 audio file processing. MIT licensed. -
Deprecated
BassAudioService
available for Windows and Unix environment via SoundFingerprinting.Audio.Bass NuGet package. Supports multiple audio formats (.wav, .ogg, .mp3, .flac). Bass is free for non-comercial use. Installation details can be found here.