Complex Geometry Generation #966
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FernandoIGuerra
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Hi, thanks for reaching out! The easiest way to debug this is to make the geometry as simple as possible, make sure you have the geometry you expect and then add on bit by bit. I am a little confused in that you talked about having 1 cylinder in your message but I see 5 defined and used. |
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Hi all,
Currently I am implementing a channel with rectangular obstacle in 2D,. Accordingly, I am employing cylinder to achieve so.
but by running the following error arises:
which indicates that the normal surface is 0. How can I fix this issue. Thanks in adavance
Fernando
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